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ROLES

  • Game Designer

  • Environment Artist

  • VFX Artist

Avaiable on Steam

STEAMRUSH

lady b 2.png

GENRE

3rd person Boss Rush game featuring fast paced melee combat against unique bosses,

punctuated by exploration segments thta gradually unveil the captivating story of the isolated city-state of Haze.

Year

2022- 2024

On STEAMRUSH, my duties included:

  • Market analysis research, including the search for the player type

  • Designer of all three enemy bosses

  • Gameplay loop

  • Design of the main game mechanic "Overheat" 

  • Playtesting

  • Created the environments of the second Boss arena, the City and the Villa

  • Created almost all the VFX in game, with Niagara tool, which is present in Unreal Engine. Sword slash, environmental particles, flames and smoke, air slash and Lady B's ground attack and much more

Gameplay loop

DESCRIZIONE

Study of gameplay loops, with focus at positive, core loops and habit loop.

Boss 1 Design

Boss 1 design

Design of the first Boss, with all the animations, actions at each stage and many other useful hints for the programmers and other designers

Boss 2 Design

Design of the second Boss, with all the animations, actions at each stage and many other useful hints for the programmers and other designers

Boss 3 Design

Design of the third Boss, with all the animations, actions at each stage and many other useful hints for the programmers and other designers

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